Newbie in search of a turtle - Page 2 - Router Forums
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post #11 of 24 (permalink) Old 09-30-2020, 09:46 AM
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She could also use the original image that she has and fit vectors to it and edit it to work with her design. That would be a good node editing project for a beginner.
I opened it in Aspire last night, and broke it down, trying to eliminate some of the detail, but it didn't look right. It needed to be colored in (in my opinion) and my workings with the program (as you know) is below novice/newbie/KnowNothing at the present. I couldn't see where maybe I could take all those little markings, delete some, and make the remainder a bit larger?? idk but Aspire was my first try, and since I can't maneuver in there very well, I went to paint. Not my best work, I'll admit.
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post #12 of 24 (permalink) Old 09-30-2020, 09:58 AM
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Wendy,

About your design layout, you might look at the hole spacing for the inside line of holes. As that line goes around the smaller curved ends of the board they look like they are getting really close to each other. This might cause problems when drilling the holes. Even if the drilling does not cause problems the pegs might end up breaking the fragile edges of the holes.

Look at the attached image, the red arrows show the possible problems. To see if there might be a problem without cutting the entire project you can copy the vectors in a small area that contains the possible problems and paste them into a small file for testing. Just create the test file with those hole vectors and the drilling or pocketing toolpath you chose to use. Cut that file and you will be able to use the pegs to test the fit of the pegs in the holes, their spacing for gameplay and if the edges might be too fragile. That way you don't have to cut the entire project and waste material if the holes fail testing at that point.
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post #13 of 24 (permalink) Old 09-30-2020, 10:57 AM
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Welcome to the forum Wendy
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post #14 of 24 (permalink) Old 09-30-2020, 11:50 AM
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I opened it in Aspire last night, and broke it down, trying to eliminate some of the detail, but it didn't look right. It needed to be colored in (in my opinion) and my workings with the program (as you know) is below novice/newbie/KnowNothing at the present. I couldn't see where maybe I could take all those little markings, delete some, and make the remainder a bit larger?? idk but Aspire was my first try, and since I can't maneuver in there very well, I went to paint. Not my best work, I'll admit.
This is where working with the software is a great learning experience. I do realize you were trying to get something for Wendy to look at as quickly as possible and that is why you reverted back to your graphics software.

Remember you won't see the results of your work in Aspire until you run the toolpaths and preview how they cut. You can add color to the toolpaths and also create a few "cheating toolpaths" that can be used to color areas of the projects that will not acctually be cut when doing the project. That way you can actually test stain/paint colors before you cut and finish the project. The "cheating toolpaths can also be used when doing inlay projects to show people how the inlay will look in the piece of the project.

This is a picture to show how using "cheating toolpaths" can help decide colors for a project finish or send pictures for approval for a project. There are 4 toolpaths that will be not be cut and 2 toolpaths that will be cut using v-bits.
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post #15 of 24 (permalink) Old 10-01-2020, 11:46 AM
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Dunno where I got this... probably a trace of some bitmap clipart.
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post #16 of 24 (permalink) Old 10-01-2020, 01:42 PM Thread Starter
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Thanks Barb! I like what you've done with him
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post #17 of 24 (permalink) Old 10-01-2020, 01:51 PM Thread Starter
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Thanks for the advice, Mike. You make a great point about the hole spacing and I will probably rethink my shape into more of an oval than elliptical.

I'm also gonna try editing the node vectors of the turtle image in Aspire as you suggested. Aspire has so many bells & whistles to figure out I need a few really rainy days so I can leave the crops and play with the computer. I've gotta get 3000 garlic planted before I can play with wood projects again.

And Paul, thank you for the images. I think I will try cutting a few sample turtles before deciding on one.

I appreciate all the input, everyone.
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post #18 of 24 (permalink) Old 10-01-2020, 10:53 PM
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By the way, Wendy, the pdf version is a vector - you may be able to import it.
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post #19 of 24 (permalink) Old 10-02-2020, 07:15 AM Thread Starter
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My first try. I need to edit a bit so the shell perimeter is clearer and the inner area not so deep. This is fun

I have discovered that one could blow an entire evening without realizing it while editing nodes. Hopefully I'll get faster with practice.
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post #20 of 24 (permalink) Old 10-05-2020, 11:01 AM
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I don't have a CNC but I wonder what cutting in 2D instead of 3D might look like. That way the depth would be equal all over. I believe that the way you're doing that, you're using it as a depth map (large areas are deeper).

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