I couldn't sleep last night so came up with this after I lost count of the sheep for your carving fun.
For about the last year I have been going back and testing the height maps to see what type of patterns they generate.
This is the render of the model that the height map generated in Blender (free software). The STL was around 159 megs so I would reduce the geometry by about 30-40% and aim for 100 megs, though of course you can go much lower. Always a balancing act on geometry quality and file size.
A little bit more drunk modeling. Beat up cowboy hat. I'm a native Texan so I normally wear a cowboy hat when I am out in more formal wear. I only wear Stetson or Resistol. lol. Dang that sounded highfalutin.
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