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More practice - galloping horse

989 views 9 replies 5 participants last post by  old55  
#1 · (Edited by Moderator)
On another site I was showing an example of AI generated cnc pattern creation.

But probably a good exercise to practice with. I generated the image using Flux0.1 Schnell image generator.

Prompt: galloping horse, bas relief, no background, photo-realistic, high detail
ComfyUI_00231_
I used Marigold but you all can use your favorite AI depth map generator. Using Blender post processing I got this:
galloping horse render AI generated
Here is the height map image pattern I made in case you just want to carve it.
galloping horse AI generated
Would love to see what you make with this exercise.
 
#4 ·
Found a really pretty piece of Eastern Cedar in my lumber pile. My first thought was, "why haven't I used this before?" After throwing it onto my cnc I saw the reason. It was really twisted. Pulled out my jig for twisted boards and started the carve.

The carving is 5"x5"x.25" and took about 32 minutes. The board is 7.5"x12"x.75". Zero sanding and one coat of tung oil.
Image
 
#7 ·
What a great image. I wonder how many equestrian clubs would love to have that engraved with the winner of a competition. And how many horse owners would love one of those with their horse's name to attach to a stall. I'd check that out because I can see a great market out there. A little announcement on appropriate social media groups, maybe an order sheet with pictures to make available at events and meetings of such groups and you've paid for your machine all over again. Upsize, downsize, quarter horse, Arabians, etc. It's a natural win! Different wood, Painted, oil or other finish, Think of the possibilities!
 
#9 ·
This kind of highlights how AI is transformative and has disrupted the art commercial sector.

I am guesstimating it would have taken me 3 to 4 hours to model this from scratch.

Versus

It took about 5 minutes to render the image on Flux.1 AI image generator (RTX 3080 12 GB), 1 minute to generate the height map, and 20-30 minutes for post processing the height map in Blender.

So 3-6 hours vs. about 45 minutes.